RandomGuyKev

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RandomGuyKev Presents: Terra Exodus

Terra Exodus – Part 1

The Earth is dying and the remaining survivors are trying to escape to New Mars. The planet has been terraformed to support human life. In a last effort to get their people off the planet the United Americas scrounge for resources all over the planet to get their citizens to safety. The Blue Alliance, which consists of citizens from Africa, Australia & parts of Asia, are in a rush to collect the same resources. With tensions high and resources low, the race is on to collect the resources before the other nations. The Enders have decided that all human life should end on Earth and nowhere else. They have systematically sabotaged resource collection efforts and taken lives to fulfill Mother Earths will. Ending all human life. Can you escape to a new world? Can you negotiate with the Enders? Is your nation more important than human life?

October 3 – SoftAir NJ – 750 Whiting-New Egypt Rd, Manchester Township, NJ 08759

Walk on ticket purchases ($50)
Sign Field Waiver HERE

Event Sponsors
Elite Force Airsoft
KWA
Lancer Tactical
High Power Airsoft
Code Red Headsets
Airsoft GI

Rules:

Field ruleshttps://softairnj.com/field-rules ← click here 

  • Must have dead rag (Red dead rag or neon safety vest)
  • MSW style Tourniquets or Ace bandage
    • Ace style or MSW style tourniquets can be used to heal or count 30 seconds to heal someone. (have to wait until buddy aid has been unlocked)
  • Each team’s main/hard respawn will be designated before the game. This will be the starting point for the game
  • Full auto is restricted to support weapons such as RPKs, M249, M60 etc unless otherwise specified during the day of the event

Teams

United Americas – Black/Grey  
Blue Alliance – Tan/Blue/Multicam Arid
Enders (NPCs – limited quantity) – Green

Uniform

Shirt/Jacket & Pants should match team color.. Team color should be very visible while wearing your kit. Plate carrier and chest rig color does not matter but team color MUST be visible. Colored tape will be used if necessary.

Roles: 

  • Game Referees
  • Intel Officer – NPC (1 per team) – Will decipher the intel you acquire, provide additional objectives for resource collection, ammo drops, be your teams mobile respawn (when unlocked) and call in biological/atomic attacks. Main source for your teams current objectives.
  • Enders – NPC (limited) – prevent the completion of missions

Timeframe:

  • Continuous 8 hour gameplay 

Primary Objectives (United Americas & Blue Alliance)

  1. Collect resource tokens
  2. Protect your intel officer
  3. Protect your resource bank

Secondary Objectives (United Americas & Blue Alliance)

  1. Capture the enemies Intel officer (prevents them from deciphering Intel and gaining additional resources)
  2. Be on the lookout for Intel boxes
    1. Intel boxes contain additional missions/objectives, location on resources, ammo drops, enemy movement, unlocks and power ups. Bring this back to your intel officer to decipher

Enders Main Objective: Prevent resource collection and any completion of missions

Unlocks

  • Buddy Aid – Use Ace or MSW style tourniquets or count 30 seconds to heal someone
  • Medical sticks – Allows you to revive teammates after 10 seconds
  • Secondary Respawn
  • Reinforcements – Active once every hour (select one to activate)
    • 30 minute mobile respawn
    • Ammo drop (BB’s & Grenades)
    • Poisonous Gas (5 minute area effect) – EG green/orange smoke
    • Nuke (area effect)